Pocket Trains is definitely not for the impatient. Other than the fact that it may help you complete achievements that involve monopolizing a.
If you have items and/or passengers for two cities, fly to the first city, land, then see if you can pick up an additional item/passenger for the second city. The tutorial at the very beginning of the game does you a disservice by loading your plane with items/passengers for two different cities, then showing you how to choose waypoints - this is not good job management.Payment does not equal profit!
Flying farther distances costs more coins and takes more time. You may make more profit flying shorter non-stop runs than you will flying longer multi-city runs.Once you reach a certain threshold, it can be more cost-effective to spend BUX to complete flights faster, earning more money than if you were to cash the BUX in through the Bank. This might be useful if you need to complete a 25% bonus flight in a timely fashion.Purchasing Airports In choosing which airports to purchase, there are a number of factors to keep in mind. Purchasing airports that are farther out from your current locations will allow you to take jobs that pay better, but are they reachable from your current airports by many (or any?) of your current planes?
Rather than extending your reach in a straight line, you're likely better off triangulating your airports so they are easily reachable from more than one location.You can open a second string of airports in a completely different region than the one you've started in, and eventually you may even be able to connect them with upgraded and higher level planes, but financially it's probably not in your best interests to work multiple regions early in the game.Building Planes. If you want to save some Bux and are in no hurry, don't buy entire planes! Buy the matching parts and build the plane yourself. Eg.: The Airvan costs 23 Bux. If you buy the three parts, for 4 Bux each and build your plane for another 4 instead, its only 16!Managing your fleet If you find once you reach 10+ planes that some routes or airports are being forgotten you could try this strategy. divide your fleet into zones (e.g.
Shield Shields are a ship's first line of defense. Any incoming damage will first deal damage to the shields. Shield capacity can be increased with shield cells and a shield's regeneration can be increased with shield boosters and shield amps. Starship Theory, developed and published by Reconnect Software is a spaceship building, survival game. You must mine, research, and fight your way to building the best ship you can, all while. Starship theory shield. A shield cell is a component that is placed on a floor tile. It is 1x1 in size and once built it will increase the ship's shield capacity by 100. Notes Shield cells have no shield regeneration so building a cell will only provide you with 100 capacity and no actual shield.